Some games there have good stories, but awful writing and awful English (even worse than mine). Just go to .uk or and launch some games - you will see a lot of problems. You need good writing, you need a good plot, you need some compelling characters, you need good additional mechanics ideas. Guess what, a text-based game is a text-based game and you are not a Hemingway. My face when I start yet another text-based game development Everybody is happy.īut what if you want to create something enjoyable for more than just one miserable person who plays your game only because he feels sorry for you? You have a lot of problems then, son Then one or two guys in the world play it. If you want to create it for yourself and your friends only (joke, developers of text-based games have no friends), then you just develop it. So, you want to create your text-based adventure game or any game with text processing. This post is a summary of my thoughts about the development of modern games with text processing (interactive fiction, text adventures, text quests.).
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